Kent-Erik Hagman: We had a magic crystal ball about two years ago, and we’d shake it, and it would say, you should do this hero next. GamesBeat: So, how did you choose the initial hero lineup? That short and sincere speech, delivered (as far as I could tell) without taking a single breath, was part of an aside during a question about gameplay mechanics. Now to have the chance to bring these characters I played … I get to take the toys I played with as a kid and bring them into a video game space. I’ve grown up playing Blizzard games my entire life. Three top investment pros open up about what it takes to get your video game funded.
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